Arduino Nano Matter powered gamepad runs Quake at 27 FPS
Silicon Labs Solutions architect Nicola Wrachien has designed an Arduino Nano Matter gamepad for which he was successfully able to port Quake, a popular first-person shooter game. We have seen developers and engineers port doom on everything from toothbrushes to GPS receivers. Wrachien was previously able to port Doom on a Sparkfun Thing Plus Matter MGM240P at Silicon Labsβ 30th-anniversary celebration. But to make things more interesting and challenging he wanted to see if Quake could be run on the same MGM240SD22VNA MCU, and he succeeded. In the end, he could not only run the game, but he also implemented improved graphics (better than Doom), better physics, 3D rendering, and much more. This gamepad is built around an Arduino Nano Matter board which features MGM240SD22VNA MCU from Silicon Labs, along with 256KB of RAM, which is very low compared to Quakeβs original system requirements which is a minimum of 8MB [...]
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